Game UX Assessments

and Services
UX assessments



If you have part of your game already created, we will analyze it and offer you optimization and functionality solutions.
Inspecting the different aspects of the gameplay experience, our team focuses on intuitiveness and accessibility and suggests creative solutions for improving the User Experience.
When analyzing a game, we put the main focus on the UX.
Therefore, UI notes are added concerning the right implementation of the UX design.
We create very detailed documents with analysis, ideas, examples, and good practices.
Ux Services
PUNCHev Group is a top-tier game partner concentrated exclusively on UI/UX for games. For our User Experience projects, we use unique internal solutions, processes, and tools to guarantee productivity and sustainability.

• Flowcharts are useful for laying out a game's entire screen content. They show where all elements of a screen lead to. They can evolve throughout a game's development to ensure they showcase the latest interface design and user experience decisions.
• During this stage, we also make sure the accessibility is improved and the game is intuitive. Analyzing and counting back clicks/taps allows us to make sure the user can quickly and easily navigate to different parts of the game without excessive and obtrusive interactions.
• We make sure there is a proper and equal content distribution between screens by analyzing current designs and proposing ideas that will allow the user to feel at ease with locating and understanding information across different parts of the game.
Improving content distribution within a game will make it feel more consistent and the interface would become a seamless part of the gameplay experience.

Grid system
• Wireframes are a clear and quick way of showing the ideation of a project, allowing us to adjust our solutions to the client’s needs and expectations.
• To ensure consistency and availability from many devices, we design grid systems. To coordinate the size, position, and shape of every element, we use bounding boxes in our UX design.
Design system
• We create all elements with a design system in mind, which is unique for every client. It gets established with the UX wireframes and regulates various assets visible on screen.

• Consistency is key to ensuring there is a specific logic that is being followed in the design system. It ensures screens have the same rules for sizes, margins, colors, bases, and many more.
• Design systems also aid the implementation process as having consistently-scaled assets means interactive and non-interactive elements will remain the same throughout the game.
Wireframes
• We create precise wireframes, which are a combination of UX design and UX analysis. The accuracy of elements both in position and size helps the successful implementation of the UI afterward. The programmers can start building the project before the finalization of the actual UI as our pixel-perfect designs will retain the same bounding boxes.


• We propose different ways of representing the same type of information, but with different structures/layouts that range from more classical approaches to more immersive ones, depending on the project's needs.
• After a proposition, which would be the best possible outcome, is chosen, we establish rules and layouts, and spread them across the rest of the project, ensuring we add a personalized touch to every screen, rather than doing everything automatically and not enhancing the character or theme of the game.
• During our work process, we create interactive mockups in order to check the overall flow between screens, using Adobe XD or Figma.
This step provides an easy and quick way for both designers, as well as clients to get a visual idea of how the final product will feel and function.
Mockups are easy to create, as they don't require coding but transitions and flow can still be previewed!
Multiplatforming
• Nowadays, most projects are multiplatform and require adaptability to different devices' specifications. We ensure our designs cover the client's needs, as well as the specs of each platform. We carefully create the interface to accommodate various sizes, resolutions, and input controls.

our Work
Our team has hundreds of successfully executed projects under its belt, making it stand out from the crowd through the power of custom user experience design and functionality. Check out a couple of examples of our work:

Roomflip is a beautiful casual game that takes the player on an intriguing playful process of decorating and remodeling property! Our initial detailed and structured assessment document evaluated the functionality and aesthetic of the UI and UX, and proposed improvements based on heavy market research.


Mystery Match Village is a mobile detective game by Outplay Entertainment that we are proud to have partaken in. Our preliminary assessment document detailed areas of improvement and suggested a plethora of solutions, which were later implemented during the interface production phase.


In collaboration with Gaggle Studios, we had the pleasure of working on their super funny escape game Goose Goose Duck and designing UI/UX solutions for their incredible project. A detailed assessment document, as well as a style guide created by us, were an integral part of the game's future successful development.

Why us?
Reliability
We value long-term cooperation. That’s why we always deliver our products on time with extra benefits for our partners. Always giving 110% is in our DNA.
Transparency
You will be in touch with our management team who will walk you through the design process and keep you updated with the project’s development.
Self-Management
We have established an effective and productive pipeline of work that allows us to operate without additional management. All you have to do is share what you need.
High-quality
Our team of qualified professionals will handle any task with attention to the smallest details under the supervision of our producer and art director.