next up hero – xbox game interface

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About the Game

So you think you can slay all the monsters and win eternal glory, is that it? Bad news, hero. In the Spiral Shards, we can only send in one hero at a time to fight the Ceaseless Dirge. At some point, a flaming blue fireball, mech mortar rocket, or giant spike of doom is going to hit you in the face, and you’re going to die. That’s when the fun begins.

When you die, you’ll leave behind an Echo of your hero on the battlefield. The next hero in line will be able to resurrect your Echo as an AI battle companion. Take turns continuing each other’s games, fighting and dying with friends until you have an entire army of Echoes by your side. Everyone dies. Heroes continue.

Current Game UI 

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Game UX Design

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Game UI – Style Exploration

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Iconography

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Final UI Design

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logo

About the project
I had the great pleasure to work on this amazing  project,
along as the guys from Digital-Continue
The game is made for Xbox Console.

You can check the game here: Next Up Hero

About the process

You can see more, regarding our process here:
Process

Designers
Sergey Punchev & Velislav Ivanov

Follow PUNCHEV.com on

  • Client Digital-Continue
  • Date 07/19/2017
  • Tags Screen Design, UX
  • URL View Project

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